Wireless connectivity technologies today help media and entertainment companies collate, create, and distribute their content worldwide. Media content, especially in the post-OTT landscape, is now available at all times, whether it is in the comfort of one’s home, workplace, or while on travel.
However, I feel that things are just looking to start up.
While it has taken more than a century for wireless technology to evolve and mature, the supporting silicon and software solutions have only emerged over the last few decades. The latter have helped realize the aspirations of the media and entertainment industry to distribute multimedia content directly to the individual consumer at a time and location of their choice. Leveraging cellular wireless signals, it is now possible for the viewers to access their preferred content on mobile computing devices, like the ubiquitous smartphone.
The evolution of wireless cellular connectivity, from G to 2G, and onwards to 3G and 4G, is a key element of this progress story. 3G and 4G have been the primary drivers for the transformation of global media consumption patterns, to the extent that about 70 percent of the mobile users today watch videos on smartphones leveraging these technologiesi.
5G technology, with its ultra-low latency, high speed, and unmatched bandwidth utilization is set to transform this landscape for the next decade, in way that might prove to be comparable to the combined impact of broadcast, microwave, and satellite over the past half a century.